How Ron Gilbert and Humongous Entertainment gamified education

My school’s top successes were structure and order. I had trouble concentrating on Times New Roman worksheets as buzzing fluorescent lights pierced the inside of my skull, so I was often told off for talking or moving ahead before work. The margins became a tapestry of smudges.

“More people have played Putt-Putt, Freddi Fish, or Pajama Sam than anything else I’ve ever done, including Monkey Island and Maniac Mansion,” game designer Ron Gilbert wrote. on Twitter in 2015 (opens in new tab). I am one of those people. But now that I’ve become more familiar with the magic of Monkey Island, it’s clear how the show’s disarmingly sweet humor and puzzles set the stage for the fun games I loved in my childhood.



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